They stated that at the time they decided to remove review bombs, they defined it as “an event where players post a large number of reviews in a very compressed time frame, aimed at lowering the Review Score of a game.”, since there were no examples of one “positive review bombs”.
According to Valve, what happened to AC: Unity seems not to be a case of the review bomb as actual players increased alongside the reviews and most of the reviews looks like standard reviews of a new player, or a player that’s returning to a product they bought a while ago.
And about if it is off-topic or not, they said they’re not sure since context can change. Mentioning that if there’s a game that heavily focused on Christmas, they “suspect we’d see it have Review Score fluctuations around Christmas-time”.
Valve announced that they implemented new system to Steam that will identify “off-topic review bombs” and remove all review scores submitted during the time the review bomb was occurring from the game’s average review score.
Deep Silver announced that Metro Exodus will exclusively launch on Epic Games Store, but people who pre-ordered in Steam will be able to access the game and future DLCs. Creating another “pre-order to get Steam access” situation.
It seems publishers are choosing Epic Store for more revenue, as Deep Silver CEO quoted: “Epic’s generous revenue terms are a game changer that will allow publishers to invest more into content creation, or pass on savings to the players”.
But most of the users don’t like using multiple launchers to play games, and some of them just don’t buy/play the game for that reason – or go far as pirating the game -. Will more revenue cut be able to compensate forgoing big market?
In the Steam 2018 review post, they also showed some sneak peeks of the upcoming changes to the Steam. Including recommendation system update, Steam China, PC Cafe Program, and more.
Although they don’t tell specifically how each of the change will work, it is worth noting what they chose to do with rising competition.
Here’s the full list:
Store Discoverability: We’re working on a new recommendation engine powered by machine-learning, that can match players to games based on their individual tastes. Algorithms are only a part of our discoverability solution, however, so we’re building more broadcasting and curating features and are constantly assessing the overall design of the store.
Steam China: We’ve partnered with Perfect World to bring Steam onshore into China. We’ll reveal more details about this in the coming months.
Steam Library Update: Some long awaited changes to the Steam Client will ship, including a reworked Steam Library, built on top of the technology we shipped in Steam Chat.
New Events System: We’re upgrading the events system in the Steam Community, enabling you to highlight interesting activities in your games like tournaments, streams, or weekly challenges.
Steam TV: We’re working on expanding Steam TV beyond just broadcasting specific tournaments and special events, in order to support all games.
Steam Chat: We’re going to ship a new Steam Chat mobile app, so you can share your favorite GIFs with your friends while on the go.
Steam Trust: The technology behind Trusted Matchmaking on CS:GO is getting an upgrade and will become a full Steam feature that will be available to all games. This means you’ll have more information that you can use to help determine how likely a player is a cheater or not.
Steam PC Cafe Program: We are going to officially ship a new PC Cafe Program so that players can have a good experience using Steam in hundreds of thousands of PC Cafes Worldwide.
Considering PC cafe, cheating, and streaming is big thing in China(and Asia), and huge growth in market in that region, it seems to me that Steam is focusing to Asian market in 2019, like other tech company.
For the full Steam’s 2018 Year Review article, click here.