Crytek revealed real-time ray traced scenes which rendered with AMD‘s Vega 56 GPU in Cryengine.
Obsidian announced that Pillars of Eternity II: Deadfire is getting turn-based mode in January 24.
But since two modes – Real Time with Pause and Turn-Based – are dramatically different, players only can chose the mode when starting new game, and can’t toggle it on setting.
Mill is Real-Time Animation System(RTAS) that utilizes real-time rendering technology and a custom-built, CGI virtual production pipeline to create any character.
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